Saber Interactive is the battle-hardened video game developer and publisher founded in 2001 in New Jersey by Matthew Karch and co-founders Andrey Iones and Anton Krupkin, starting with in-house tech for shooters like TimeShift before exploding with co-op zombie slayers World War Z, off-road epics SnowRunner, and the 2024 juggernaut Warhammer 40,000: Space Marine 2. After joining Embracer Group, they spun off independently in 2024 for $247 million to a private investor group led by Karch, now commanding 13 studios and over 3,500 employees crafting high-octane action, FPS, and RPG titles across all platforms.
Saber keeps its dev dens free of DEI mandates, with a careers page that's gloriously bare of equity seminars or inclusion checklists, just straight job listings for talent that can code and create. CEO Karch lit up YouTube praising Space Marine 2 as a "throwback" focused on glory kills over "imposing morals," a subtle roast of the agenda-heavy flops plaguing rivals.